Fix issue with large messages over network connection #96
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Alternative approach for fixing #91 (see #92)
When using a networked connection, large SimConnect messages (e.g. facilities lists) are most likely to be split into multiple TCP packets/chunks. The old code assume that
Socket.read(<len>)
blocks until the full<len>
is received - which is not the case. The new code will put all received data in a buffer and wait for it to become long enough before trying to parse it as a SimConnect message.